A games interactive nature can effect
on how young people respond to them. In many games
nowadays, children are rewarded for their act of violence. The player is in
control of the character and what they do, so the player is also in control of
the violence. Depending on the games perspective whether it’s a first person
shooter or a third person, the player is experiencing violence in their own
eyes. In a first-person shooter the player can see everything and experience violence as if it's actually their view, unlike a third-person shooter the player plays from a more distant view but able to control a little more than what they may of when playing a first-person shooter. Players can develop a violent behaviour as repetition, participation and
rewards are all effective ways of influencing it.
There have been many studies conducted to demonstrate that video game violence influences violent behaviour such the study conducted by Gentile Lynch & Walsh in 2004 to display this. They discovered that children who were exposed to violent video games were more aggressive towards their peers, teachers and displayed that academic achievements were declining. (The Positive and Negative Effects of Video Games, n.d.)
There have been many studies conducted to demonstrate that video game violence influences violent behaviour such the study conducted by Gentile Lynch & Walsh in 2004 to display this. They discovered that children who were exposed to violent video games were more aggressive towards their peers, teachers and displayed that academic achievements were declining. (The Positive and Negative Effects of Video Games, n.d.)
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